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LordClown

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About LordClown

  • Birthday 11/19/1987

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  1. LordClown

    Fenrir creation Guide

    Fenrir is a savage mythic beast corresponding with a giant canis rufus. In this game the fenrir is a mount for all the fictional character classes which raises the moving speed and provides a few advantages. The mount has a total of 255 HP and can it be hurt, to heal this beast Fenrir you can put Jewel of Bless on it (probably he eats it idk)... It attacks with Plasma Storm which is an exclusive skill for those who has it (uses mana 50 and AG 20). Fenrir Creation 1st step: 20 pieces of Splinter of Armor (collected only from mobs in Crywolf) 20 pieces of Bless of Guardian (collected only from mobs in Crywolf) 1 Jewel of Chaos This mix will produce one (1) Piece Horn (with a success rate of 70%) 2nd step: After you has suffered with creating all the Pieces of horns you will need to risk them, this is how you do it: 5 Piece of Horn 10 pieces of Claw of Beast 1 Jewel of Chaos This mix will produce one (1) Broken Horn (with a success rate of 50%) The final step: If you are lucky with the pieces of horn conversion to a Broken Horn you'll have to risk it again. You will need to use the following: 1 Broken Horn 3 Jewels of Life 1 Jewel of Chaos This mix will produce one (1) Horn of Fenrir (Red Fenrir) (with a success rate of 30%, yes it's that percentage) Fenrir upgrade To upgade the beast you need the following: 1 Horn of Fenrir 5 Jewels of Life 1 Jewel of Chaos Excellent Weapon one or more +4 (minimum), add+4 (minimum) to Create Destruction Fenrir (Black Fenrir increase final damage) Excellent Weapon one or more +4 (minimum), add+4 (minimum) to Create Protection Fenrir (Blue Fenrir absorb final damage) Please note that when you upgrade a Fenrir our friend in the Chaos Machine DOES all the work and has the chance that your beast will be lost in the process.
  2. LordClown

    3rd Wing/Mantle/Cloak creation

    Making Wings 3rd Wings After you have successfully finished the 3rd quest, you can equip the 3rd wing, mantle, or cloak, depending of the character you play Stage one, condor feather creation: Ingredients: you will need one 2nd level wing (minim) +9 +4 dmg/1% rec option, (maxim) +15+16dmg/4%hp rec you will also need intermediate spirit stones (earned by chaos goblin combination: exc items +9+ 16add or higher levels) and the last you need is 1 chaos jewel , 1 creation jewel and 10 bundle of Jewel of Soul the success rate can be maxed (60% is the max) with talisman of luck (purchased from X shop in-game) Successful Combination will result in one Feather of Condor After Failed Combination: the 2nd wings level and options will fall randomly all the rest will be gone Stage two of the combination: Ingredients: you will need greater spirit stones (earned by chaos goblin combination: ancient items +9+ 16add or higher levels) you will need the feather of condor, that you have created/bought before you will need flame of condor (drop only at Barracks of Balgass) and of course the jewels Jewel of Chaos bundle of 30, Jewel of Creation bundle of 30, Jewel of Soul bundle of 30, Jewel of Bless bundle of 30 the success rate can be maxed (50% is the max) with talisman of luck (purchased from X shop in-game), i recommend it very much to use this Successful Combination will result in one random 3rd Class Wings/Mantle/Cloak Here are the names of them: - WINGS OF STORM - worn by BK - WINGS OF ILLUSION - worn by ELF - WINGS OF SPACE-TIME - worn by SM - WINGS OF RUIN - worn by MG - WINGS OF DIMENSION - worn by SUMM - MANTLE OF MONARCH - worn by DL - CLOAK OVERRULE - worn by RF - CLOAK TRANSCENDENCE - worn by GL Names of the 3rd wings/cloak/mantle may differ by server Hope it helps. LC Failed Combination Result: all your stuff will be gone (sad moment....)
  3. LordClown

    Elemental system - Disassemble System

    Sorry guys I can't imagine what happened to the pictures I've attached. Unfortunately I cannot edit the post to correct the error. Last night when I posted it everything was OK...
  4. LordClown

    Elemental system - Disassemble System

    Elemental system - Character gets element power according to the element of the equipped pentagram. - There are five types of errtels: Anger, Blessing, Integrity, Divinity, Radiance. - Kicking some monsters ass (PVM) or you fight against other players (PVP) could be much more easy with pentagram equipped (with errtels leveled up and ranked up and so on). Pentagram - To equip pentagram only from your inventory. - These pentagrams have different elements and options as it follows: fire, earth, water, wind, darkness. - Every one of these elements are stronger either weaker against another, this means there is NO best element pentagram. - Every pentagram can be upgraded to max +15 (as any other set item or weapon, but as I have experienced there is no Talisman for increasing the chances in this server, therefore the chances are pretty low, and the odds to make one good pentagram-with mountable slot 5- is kinda hard work). Errtel - The errtels can be mounted in the pentagram (access the pentagram by pressing the ALT+Left click on the pentagram). - As the pentagram the errtels are five kind (fire, earth, water, wind, darkness). - There are five types of errtels: Anger, Blessing, Integrity, Divinity, Radiance. - Errtels can be upgraded: level up and after that rank up (kinda hard work, even the level up - you'll see why...). - Of course it's rank option is stronger with each level. - When an errtel reaches level 7 you can rank it up. - IF the rank up successful, it will be given a random option from the next rank Elemental refinement window - all the magic happens at the NPC Adnial (Acheron 38.126) - required materials for combination does not have to be stacked - you can see the expected result of what you are trying to do in the Assembly Prediction *please note that once you have clicked the Combine button the process will start without asking for your permission again *the combination result will be placed in your inventory (or in case of failure they may disappear - which they did all the time for me when the combination failed, but maybe thats my bad luck only) - by opening this window you can perform all kinds of elemental refinement stuff Menu: a. Errtel creation - here you can create errtel by combining mithril (mithril you can acquire by hunting in acheron-you collect 5 mithril fragments and it changes automatically to mithril, according to the element fire,water, wind, earth or darkness) and jwl of bless b. Errtel level up - for level up you will need Errtel and Elemental Rune (this you can buy from Potion Girl NPC in front of the bar, but buckle up because it cost ALOT of zen and you will need a lot from it) c. Errtel rank up - when you have managed to level up your errtel to level 7, you can rank it up (as I have said it before IF the rank up successful, it will be given a random option from the next rank) for rank up you will need the errtel lvl7 or higher, 10 bundle of jwl of bless, Spirit Powder and an ancient item minimum +7 with add minimum +4 d. Slot of Radiance Assembly e. Add Wing lvl 4 Errtel Attribute (guide in progress) f. Wing property level up (guide in progress) g. Errtel Element Change (guide in progress) Disassemble System - This is a new system added to your inventory, you can disassemble set items and Errtels - Disassembling set (ancient) items will get you 1 elemental powder - after you have collected (disassembled 50 errtels/set item) this will transform into an Elemental Capsule out of this Elemental Capsule you can get Errtel of Radience, Expansion scroll and many more. Expansion scoll of Radiance Slot - You will need this item to unlock the 5th pentagram slot - Errtel of Radiance cannot be mounted without being unlocked - Errtel of Radiance can be obtained from Capsule - Activation: place the pentagram in the inventory open the pentagram with ALT+Left Click and use the Expansion Scroll on yout pentagram Errtel option
  5. LordClown

    Dark Angel to Holy Angel

    BACKGROUND Lorencia Knights are equipped with Darkangel sets, weapon and they think that they are powerful, what they soon realize that their bodies and souls are eaten away by the power of darkness, because their items are filled with dark powers. So they have decidedto go to James who is the one of the 12 Apostles of Light, theese 12 Apostles have created items that consist of Ancient Heroes' Souls. The Knights have asked James to clear away this evil powers from their Darkangel items. After a few days have passed, the Apostle succeeds in creating the 'Lugard's Barrier Stone of Light' which contains the holy power given by The God Lugard himself. As the Lugard's Barrier Stone was implemented the shadowy colors of the Darkangel armors start to face and become glowing white and the ripped parts of the armors and weapons were repaired thus the Holyangel item was forged, with Lugard's divine skills. HOLYANGEL ARMOR ITEM CRAFTING 1. HOLYANGEL ARMOR (SET) ITEN CRAFTING PREPARATION First you have to do to upgrade a Darkangel Armor (Set) item into Holyangel Armor (Set) item, you need to make it +11 level and +add16 Second thing you have to purchase Holyangel Soul combination material. You can buy the item with the new currency Ruud at Elbeland NPC James (32, 239). And you have to have , Jewel of Soul Bundle +2 (30 jewels),Jewel of Chaos, , Jewel of Bless Bundle +2 (30 jewels), and Jewel of Creation are used as combination materials [Holyangel Soul] This is the Barrier Stone that James made, Lugard's apostle of light. It was meant to be useful for the Knights to shut out the darkness. 2. HOLYANGEL ARMOR ITEN COMBINATION SETTINGS/RESULTS Now you are able to create Holyangel Armor (Set) item at any Chaos Goblin in the MU realm. Please note: the item type cannot be changed and after combination the level and option information will reset. However, the set stat option and luck will not changed. For example: when upgrading Darkangel Knight Helm (+15)+luck item the result will be +0 / 0 option Holyangel Knight Helm. [Combination] Basic Material Combination Material needed Jewels needed Darkangel (set) item +11 +add16 option Holyangel Soul Jewel of Bless Bundle +2 (30 pieces) Jewel of Soul Bundle +2 (30 pieces) Jewel of Chaos Jewel of Creation HOLYANGEL ARMOR (SET) ITEN INFO 1. DARK KNIGHT HOLYANGEL KNIGHT SET Knight Helm Knight Armor Knight Pants Knight Boots Defense 194 217 207 189 Set Option 2Set item 3Set item 4Set item Skill DMG +35 Strength Stat Option +90 Double DMG Chance +18% DMG +100 All Stats +20 Basic Defense +40 Critical DMG +40 Excellent DMG +70 Critical DMG Chance +20% Excellent DMG Chance +20% Ignore Enemy's DEF 9% 2. DARK WIZARD HOLYANGEL WIZARD SET Wizard Helm Wizard Armor Wizard Pants Wizard Gloves Defense 174 182 177 168 Set Option 2Set item 3Set item 4Set item Skill DMG +50 Energy Stat Option +90 Double DMG Chance +18% WIZ DMG +100 All Stats +20 Basic DEF +60 Critical DMG +40 Excellent DMG +70 Critical DMG Chance +20% Excellent DMG Chance +20% Ignore Enemy's DEF 9% 3. ELF HOLYANGEL ELF SET Elf Helm Elf Armor Elf Pants Elf Gloves Defense 185 196 187 176 Set Option 2Set item 3Set item 4Set item Skill DMG +35 Agility Stat Option +90 Double DMG Chance +18% DMG +100 All Stats +20 Basic DEF +40 Critical DMG +40 Excellent DMG +70 Critical DMG Chance +20% Excellent DMG Chance +20% Ignore Enemy's DEF 9% 4. SUMMONER HOLYANGEL SUMMONER SET Summoner Helm Summoner Armor Summoner Pants Summoner Gloves Defense 170 184 175 163 Set Option 2Set item 3Set item 4Set item Skill DMG +50 Energy Stat Option +90 Double DMG Chance +18% WIZ DMG +100 All Stats +20 Basic DEF +60 Critical DMG +40 Excellent DMG +70 Critical DMG Chance +20% Excellent DMG Chance +20% Ignore Enemy's DEF 9% 5. MAGIC KNIGHT DETERMINATION'S HOLYANGEL MAGIC SET Magic Armor Magic Pants Magic Gloves Magic Boots Defense 215 191 184 189 Set Option 2Set item 3Set item 4Set item Skill DMG +35 Strength Stat Option +90 Double DMG Chance +18% DMG +100 All Stats +20 Basic DEF +40 Critical DMG +40 Excellent DMG +70 Critical DMG Chance +20% Excellent DMG Chance +20% Ignore Enemy's DEF 9% 6. DARK LORD HOLYANGEL LORD SET Lord Helm Lord Armor Lord Pants Lord Gloves Defense 172 191 177 167 Set Option 2Set item 3Set item 4Set item Skill DMG +35 Strength Stat Option +90 Double DMG Chance +18% DMG +100 All Stats +20 Basic DEF +40 Critical DMG +40 Excellent DMG +70 Critical DMG Chance +20% Excellent DMG Chance +20% Ignore Enemy's DEF 9% 7. RAGE FIGHTER HOLYANGEL FIGHTER SET Figher Helm Figher Armor Figher Pants Figher Boots Defense 170 197 185 174 Set Option 2Set item 3Set item 4Set item Skill DMG +35 Strength Stat Option +90 Double DMG Chance +18% DMG +100 All Stats +20 Basic DEF +35 Critical DMG +40 Excellent DMG +70 Critical DMG Chance +20% Excellent DMG Chance +20% Ignore Enemy's DEF 9% 8. GROW LANCER HOLYANGEL LANCER SET Lancer Helm Lancer Armor Lancer Pants Lancer Gloves Defense 164 175 173 166 Set Option 2Set item 3Set item 4Set item Skill DMG +35 Strength Stat Option +90 Double DMG Chance +18% DMG +100 All Stats +20 Basic DEF +35 Critical DMG +40 Excellent DMG +70 Critical DMG Chance +20% Excellent DMG Chance +20% Ignore Enemy's DEF 9%
  6. Character information window improvements 1. Character information window 1. You can get acces to the Character Information Window with hotkey [C] or the character information button of the screen. 2. Basic Information Window 1. If you open the Character Information Window you will see the basic information window. 1. Specialized Attributes Display Displays specialized aspects below each stat (marked with violet) 2. Stable Stats Stats earned by leveling up are displayed in yellow. 3. Variable Stats Stats increased at certain situations, such as wearing for example: ancient items, pets or any other type of equipment with options are variable stats, displayed in sky-blue color on the right side of the permanent stats. 3. Expanded Information Window 1. You can open and close the Expanded Information Window if you click the button on the right side or by pressing using hot keys [Shift + C]. 2. You can now see the Expanded Information Window displaying further effects and options such as your equipment (excellent items weapons, ancients-as mentioned before and so on) or skill tr 3. Options displayed in Expanded Information Window are the following: Options Displayed Explanation of displayed information Critical Damage Rate Crit dmg rate Chance of critical damage when attacking. Excellent Damage Chance Rate Exc dmg rate Chance of excellent damage when attacking. Double Damage Chance Rate Triple Damage Chance Rate Double dmg rate Triple dmg rate Chance of double damage when attacking. Chance of triple damage when attacking. Chance to ignore enemy's defense Def ign rate Chance of ignoring enemy's defense and strike damage. Chance to return damage Return dmg rate Chance for returning the damage striked by the enemy. Skill attack damage increase Skill Atk dmg inc Skill attack damage increase. Critical damage increase Crit dmg inc Critical damage increase when a critical damage develops. Excellent damage increase Exc dmg inc Excellent damage increase when an excellent damage develops. Damage increase rate Dmg inc rate Displays % value of damage increase. Damage reduction rate Dmg Redc rate Displays % value of damage reduction. Damage reflection rate Dmg Reflc rate Displays chance for reflecting damage to the attacker Damage absorb rate Dmg absorb rate Displays % value for absorbing damage. HP recovery rate HP rec rate Amount of HP recovered at HP auto recovery. Monster attack HP recovery Mob Atk HP rec Amount of HP recovered at monster kill. Chance to restore all HP Res all HP rate Chance to restore all HP when being attacked. HP absorb amount HP absorb Amount of HP absorbed with a chance at successful strike. MP recovery rate MP rec rate Amount of MP recovered at MP auto recovery. Monster attack MP recovery Mob Atk MP rec Amount of MP recovered at monster kill. Chance to restore all MP Res All MP rate Chance to restore all MP when being attacked. MP usage reduction rate MP use redc rate Displays % value for skill MP usage reduction rate. AG recovery rate AG rec rate Displays amount of AG recovered at AG auto recovery. AG usage reduction rate AG usage red rate Displays % value for skill AG usage reduction rate. SD recovery rate SD rec rate Displays amount of SD recovered at SD auto recovery. Monster Attack SD recovery Mob Atk SD rec Displays amount of SD recovered at monster kill. Chance to restore all SD Res all SD rate Displays chance to restore all SD when attacking. SD absorb amount SD absorb Displays amount of HP absorbed with a chance when attacking. SD rate when attacked SD rate when atkd [SD rate increase] Displays % value of increasing Absorb Shield rate. SD rate when attack SD rate when atk [SD reduction rate increase] Displays % value of reducing opponent's Absorb Shield rate according to options. SD ignore rate SD ignore rate Chance to ignore SD and afflict direct damage to opponent's HP at PVP. Stun rate Stun rate Chance to afflict stun effect to opponent when attacking. Stun resistance rate Stun res rate Stun resistance rate when being attacked. Basic defense Basic def Absolute defense by [Steel Armor] at master skill tree. Basic defense is not affected by ignore defense. Shield absorb damage amount Shield absorb Displays shield absorb damage amount by [Shield Block] at master skill tree. Shield block Shield blck rate Displays chance for shield block by [Protection Shield] at master skill tree. Weapon block rate Weapon blck rate Displays chance to block physical attacks by [Weapon Block] at master skill tree. Zen obtain increase rate Zen ob inc Displays increased % value for obtaining Zen at monster hunting. 4. Elemental information window 1. You can also click on [Element]. 1. Pentagram / Elemental Information Displays equipped Pentagram and your elemental information with the equipped Pentagram. 2. Elemental Information Displays elemental damage and elemental attack success rate and elemental defense and elemental defense success rate also including options of equipped Pentagram and Errtel on the worn Pentagram. 3. Elemental Imprint Information Displays skills attack damage increase by elemental mark. 4. Information of attack /defense against opponent's element Displays elemental attack damage and elemental defense rate against opponent's element. - Displays element interactions when Pentagram is equipped. - According to the element of Pentagram equipped by the character, on the top of the table elements stronger than you and on the bottom side elements weaker than you will be displayed in alignment. - The attack damage and defense rate is different depending on elements and PVE / PVP situations. 5. Element Option Information Displays Pentagram's additional options, or Errtel's additional effect options. 2. The options displayed at Element Option Information are as follows. Options Displayed Explanation of displayed information Element Critical Damage Chance Crit Ele Dmg rate Chance for elemental damage to be applied as critical damage. ※ This option is activated depending on Errtel equipment for Pentagrams above Equip Level 180. Resistance to stronger element Res to Str Elem Chance for completely resisting elemental attack and evade damage when being attacked by an opponent with stronger element. When your element is fire, the displayed value is resistance against water and earth elements that are stronger elements than fire. ※ This option is activated depending on Errtel equipment for Pentagrams above Equip Level 180. Resistance to elemental damage Res to Ele Dmg Chance for completely resisting elemental attack and evade damage when receiving elemental attack. ※ This option is activated depending on Errtel equipment for Pentagrams above Equip Level 180. Absorb Shield Absorb Shield Displays % value of absorbing damage into SD with a chance. ※ The option can be acquired through Errtel of Radiance rank up. Absorb HP Absorb HP Displays % value of absorbing damage to HP with a chance. ※ The option can be acquired through Errtel of Radiance rank up. Bleeding Bleeding (Dmg) Displays damage afflicted by a durable effect invoking damages to the target with certain chance. ※ The option can be acquired through Errtel of Radiance rank up. Paralyzing Paralyzing (sec) Displays chance for afflicting speed reduction and all recovery ability reduced by 90%. ※ The option can be acquired through Errtel of Radiance rank up. Bind Bind (sec) Chance for binding opponent's legs to disable mobility. ※ The option can be acquired through Errtel of Radiance rank up. Punish Punish (Add Dmg) Afflicts further damage by % value of object's max HP when a critical elemental attack occurs. ※ The option can be acquired through Errtel of Radiance rank up. Blinding Blind (Redd Atk) Reduces target's attack success rate by % value. ※ The option can be acquired through Errtel of Radiance rank up.
  7. LordClown

    Gens Duprian & Vanert

    Gens There are two noble families in battle, for the stability of the Continent. These rival Gens are enlist heroes to stand by their site. Hot-key: You yarn additional points in exchange for monthly profit. You earn entry to bonus quests over the Mercenary Guild. You gain access to Vulcanus Gens Families Duprian Steward Gens Duprian is a guild of the greatest soldiers in all of Arca and at it's heart is the Duprian faction, the mightiest wellborn bloodline in the MU continent. Their leader is called Duprian Winston, a well known hero, who is the mightiest in the whole MU empire. Vanert Reicht Gens Vanert is a noble family who is lead by Vanert Reicht, the greatest debutante in the whole MU kingom. The master quarrels all day and all night to stop Duprian's leader Winston and his foolish dream to take over all the power in the empire. Gens restriction: Guilds members have to have the same Gens. Matching feature matches only the players in the same Gens. Killing members from your own Gens in the map Vulcanus will reduce earned contribution points. Contribution Points: Contribution points determine your rank in the Gens system. Gain Contribution Points by: Killing members of the opposite Gens in Vulcanus Finish Mercenary Guild quests Contribution table: In the map Vulcanus, if you kinn and enemy you will gain contribution points. Killing the same person over and over again will earn only one point/kill Difference in target's level: 51 levels lower (or more) Per kill: +1 pts On death: -3 pts 31 ~ 50 levels lower Per kill: +2 pts On death: -3 pts 11 ~ 30 levels lower Per kill: +3 pts On death: -3 pts 10 levels lower/greater Per kill: +5 pts On death: -3 pts 11 ~ 30 levels greater Per kill: +6 pts On death: -2 pts 31 ~ 50 levels greater Per kill: +6 pts On death: -2 pts 51 levels greater (or more) Per kill: +7 pts On death: -1 pts There are two ranking systems: general and leadership. General ranks are conclude by earning the base amount of points Players with the most high points qualify for Leadership Ranks Leadership Rankings will earn you great rewards! The first week of each month rewards are assigned Rewards must be claimed before the following server upkeep Ranks General Ranking Knight: 10,000 Points Guard: 6,000 Points Officer: 3,000 Points Lieutenant: 1,500 Points Sergeant: 500 Points Private: Default Leadership Ranking Grand Duke: Rank 1 Duke: Ranks 2 ~ 5 Marquis: Ranks 6 ~ 10 Count: Ranks 11 ~ 30 Viscount: Ranks 31 ~ 50 Baron: Ranks 51 ~ 100 Knight Commander: Ranks 101 ~ 200 Superior Knight: Ranks 201 ~ 300 REWARDS Leadership Rewards Grand Duke: Shining Jewelry Case (x30) Duke: Shining Jewelry Case (x20) Marquis: Elegant Jewelry Case (x20) Count: Elegant Jewelry Case (x10) Viscount: Steel Jewelry Case (x10) Baron: Steel Jewelry Case (x5) Knight Commander: Old Jewelry Case (x5) Superior Knight: Old Jewelry Case (x3) Shining Jewelry Case Jewel of Chaos Jewel of Bless Jewel of Soul Jewel of Creation Jewel of Life Gemstone 90,000 Zen Elegant Jewelry Case Jewel of Chaos Jewel of Bless Jewel of Soul Jewel of Creation Jewel of Life Gemstone 90,000 Zen Steel Jewelry Case Jewel of Chaos Jewel of Bless Jewel of Soul Jewel of Creation Jewel of Life Gemstone 60,000 Zen Old Jewelry Case Jewel of Chaos Jewel of Bless Jewel of Soul Jewel of Creation Jewel of Life Gemstone 60,000 Zen
  8. LordClown

    Jewel Bingo

    This is a game-in-game that you can play without any effect of your leveling/farming this means you can enjoy mini-game, without interrupting your hunting using the MU Helper. But before you could play you have to have a Card Deck (you get a card deck when you collect 24 card pieces), you can collect Card Pieces by adding ¨Card¨ to your MU Helper's Additional items or you can check the Event item You can play the this mini-game by rolling down the Events and select the Jewel Bingo. Once you have all the 24 Card Pieces, a Card Deck will appear automatically and you will be able to play. If you are familiar with Bingo, the Jewel Bingo will be a piece of cake, but if you are not it you will learn it fast enough to be a pro. First thing you have to do is to distribute the jewels, manually (by selecting them on the right and placing them on the board) or in a random order by clicking the button below after you have placed automatically or manually the jewels a window will pop up Now you have to choose your box as it follows Then match the jewels You will have to select one from the jewels that the box requires. But be careful because you have to match them, bingo can be made when the jewel are matched in a Diagonal,, Horizontal or vertical line Higher score can be acquired if you match the line through the middle witch as you will see says ¨MU¨ on it and cannot be selected. The game will end when you have selected all the jewels and the number is ¨0¨ beside the last jewel . Your score is depending on whether how many Bingo you managed to achieve. The Rewards (you have been waiting/playing for) You will be given boxes depending on the score you have achieved. If you push the button ‘Get Rewards’ (where also you can see your score) after end of the game, Rewards will go to Gremory Case(K).
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